1.enumerate枚举
2.detail表达式写法detail(<surface_node>, <attrib_name>, <attrib_index>)
3.point表达式写法point(<surface_node>, <point_number>, <attribute>, <index>)
4.Compiled_Block:编辑方块(把每个物体都变成一个点一个面)
1.enumerate枚举
2.detail表达式写法detail(<surface_node>, <attrib_name>, <attrib_index>)
3.point表达式写法point(<surface_node>, <point_number>, <attribute>, <index>)
4.Compiled_Block:编辑方块(把每个物体都变成一个点一个面)
rand(point("../In_Singls_Point/", 0, "id", 0) * )
rand(detail("../iter_boxse/", "iteration", 0))
测试compiled_block功能转视图很卡,不加的时候很顺畅。取消勾选enable_compiling才会出现正常效果。我用的是Houdini16.5.378